Using archeology as a metaphor, explore the artifacts of the urban surroundings and then create an interactive visual documentation. It will consists of a digital-based piece that reveals the story of the explorations and discoveries. The deliverables must include three or more informational graphics in the form of charts, graphs, maps, diagrams, or visual explanations.
The goal for this project is to tell a story in a visual and informatic way, showing different problems that caused the traffic in the city of Jakarta. A statistic report will be shown for each problems.